Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
21 |
Severely injured. Fully recovered. Owe 6,250 for medical bills. |
2 |
21 |
Became a Scout (Courier). |
2 |
23 |
Edmond Sherris's ship is ambushed by enemy vessels. Attempted to bargain with them but fail and the ship is destroyed. |
2 |
25 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
3 |
25 |
Became a Drifter (Wanderer). |
3 |
29 |
Offered job by a patron. Now owe him a favor. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Became a Rogue (Pirate) with the new title Lackey. |
4 |
31 |
Crime pays off. Gain victim as Enemy. |
4 |
33 |
Promoted to Rogue (Pirate) rank 1 with the new title Henchman. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Thief (Rogue). |
5 |
33 |
Continued as Rogue (Pirate). |
5 |
34 |
Edmond Sherris spend months in the dangerous criminal underworld. |