Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Edmund Mckinney is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
2 |
20 |
Became a Navy (Line/Crew) with the new title Crewman. |
2 |
21 |
Vessel participates in a notable military engagement. |
3 |
24 |
Continued as Navy (Line/Crew). |
3 |
25 |
Edmund Mckinney is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
25 |
Failed to qualify for Courier (Scout). |
4 |
25 |
Became a Drifter (Wanderer). |
4 |
26 |
Edmund Mckinney run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
26 |
Became a Merchant (Merchant Marine). |
5 |
30 |
Edmund Mckinney's ship or starport is destroyed by criminals. Gain them as an Enemy. |
6 |
30 |
Returned to Drifter (Wanderer). |
6 |
31 |
Attacked by enemies and injured. |
6 |
31 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
6 |
31 |
Gain Enemy if Edmund Mckinney don't already have one. |
6 |
34 |
Forced to muster out. |
7 |
34 |
Switched to Merchant (Broker). |