Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
21 |
Join a social movement. |
1 |
22 |
Dropped out of the psionic community. |
2 |
22 |
Failed to qualify for Scientist (Scholar). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Imperial trade restrictions force Edward Watkins out of business. |
4 |
29 |
Became a Entertainer (Artist). |
4 |
32 |
Gain a patron in the arts. Gain an Ally |
4 |
33 |
Promoted to Entertainer (Artist) rank 1. |
5 |
33 |
Continued as Entertainer (Artist). |
5 |
35 |
Edward Watkins is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
6 |
35 |
Became a Drifter (Scavenger). |
6 |
39 |
Find Ancient Technology. |