Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
20 |
Risk Egbert Burke's fortune on a possibility lucrative deal and win. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
A series of bad deals and decisions force Egbert Burke into bankruptcy. Egbert Burke salvages what Egbert Burke can. |
3 |
23 |
Became a Agent (Corporate Agent). |
3 |
27 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
4 |
27 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
4 |
31 |
Befriend a useful ally in one sphere. Gain an Ally. |
4 |
31 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
5 |
31 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
Bankrupted by a rival. Gain the other trader as a Rival. |
6 |
35 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Egbert Burke refused an offer of inducements to betray Egbert Burke's faith. Gain 3 enemies. |
6 |
39 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |