Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
22 |
War breaks out, triggering a mandatory draft. |
1 |
22 |
Fled from the draft. |
1 |
22 |
Dropped out of university. |
2 |
22 |
Became a Drifter (Wanderer). |
2 |
23 |
Elijah Sims do not know what happened to Elijah Sims. There is a gap in Elijah Sims's memory. |
3 |
23 |
Failed to qualify for Courier (Scout). |
3 |
23 |
Submitted to the draft. |
3 |
23 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
4 |
27 |
Voluntarily left Merchant Marine |
4 |
27 |
Switched to Drifter (Scavenger). |
4 |
30 |
Elijah Sims run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
5 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
32 |
Elijah Sims is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
6 |
34 |
Continued as Believer (Mainstream Believer). |
6 |
38 |
Elijah Sims retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
38 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |