Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Surrounded and outnumbered by the enemy, Elmo May hold out until relief arrives. |
1 |
22 |
Promoted to Army (Infantry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Infantry). |
2 |
24 |
Joined commanding officer is engaged in some illegal activity, such as weapon smuggling. Gain an Ally. |
3 |
24 |
Became a Rogue (Thief). |
3 |
26 |
Betrayed by a friend. One of Elmo May's Contacts or Allies betrays Elmo May, ending Elmo May's career. That Contact or Ally becomes a Rival or Enemy. |
4 |
26 |
Failed to qualify for Field Researcher (Scholar). |
4 |
26 |
Became a Drifter (Wanderer). |
4 |
27 |
Attacked by enemies that Elmo May easily defeat. |
4 |
27 |
Gain Enemy if Elmo May don't already have one. |
4 |
30 |
Promoted to Drifter (Wanderer) rank 1. |
5 |
30 |
Voluntarily left Wanderer |
5 |
30 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
31 |
Find valuable salvage. |
6 |
34 |
Continued as Drifter (Barbarian). |
6 |
38 |
Forced to muster out. |