Elmo Mcarthy  

Species Age Sex Str Dex End Int Edu SocUPP
Cassilldan 39 M 7 (0) 8 (0) 3 (-1) 8 (0) 4 (-1) 6 (0)783846
Smart
 
Skills
Animals 0
Astrogation 0
Athletics 0
Deception 2
Drive (Wheel) 1
Gun Combat 0
Persuade 1
Profession (Worker/Civil Engineering) 1
Profession (Spacer/Crewmember) 1
Recon 0
Survival 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Citizen Colonist 12
Merchant Free Trader 12
Scout Courier 01
Drifter Scavenger 11
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Elmo Mcarthy learn something Elmo Mcarthy should not have – a corporate secret, a political scandal – which Elmo Mcarthy can profit from illegally.
1 22 Promoted to Citizen (Colonist) rank 1.
2 22 Continued as Citizen (Colonist).
2 25 Co-operate with investigation by the planetary authorities. The business or colony is shut down.
3 25 Became a Merchant (Free Trader).
3 26 Embroiled in legal trouble.
3 29 Promoted to Merchant (Free Trader) rank 1.
4 29 Continued as Merchant (Free Trader).
4 30 A series of bad deals and decisions force Elmo Mcarthy into bankruptcy. Elmo Mcarthy salvages what Elmo Mcarthy can.
5 30 Failed to qualify for Colonist (Citizen).
5 30 Submitted to the draft.
5 30 Became a Scout (Courier).
5 34 Lightly injured, no permanent damage. Fully recovered.
6 34 Voluntarily left Courier
6 34 Became a Drifter (Scavenger).
6 35 Moved to a new world.
6 38 Promoted to Drifter (Scavenger) rank 1.
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