Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
22 |
Emery Oliver spend a great deal of time on the fringes of Charted Space. |
1 |
22 |
Gain a contact in an alien race. |
2 |
22 |
Continued as Scout (Courier). |
2 |
24 |
When dealing with an alien race, Emery Oliver botch an opportunity to gather extra intelligence about them. |
2 |
24 |
Emery Oliver have no idea what happened to Emery Oliver – they found Emery Oliver's ship drifting on the fringes of friendly space. |
3 |
26 |
Continued as Scout (Courier). |
3 |
30 |
Emery Oliver survey an alien world. |
4 |
30 |
Attempted to change assignments. |
4 |
30 |
Switched to Scout (Explorer) with previous rank. |
4 |
32 |
Emery Oliver's scout ship is one of the first on the scene to rescue the survivors of a disaster but Emery Oliver fail to help. Gain an Enemy. |
4 |
32 |
Emery Oliver have no idea what happened to Emery Oliver – they found Emery Oliver's ship drifting on the fringes of friendly space. |
4 |
34 |
Forced to muster out. |
5 |
34 |
Became a Citizen (Corporate). |
5 |
37 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
38 |
Promoted to Citizen (Corporate) rank 1. |