Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
20 |
Spend time with an alien race. Gain a contact. |
1 |
21 |
Dropped out of military academy. |
2 |
21 |
Became a Drifter (Scavenger). |
2 |
23 |
Betrayed by a friend. One of Emil Schmidt's Contacts or Allies betrays Emil Schmidt, ending Emil Schmidt's career. That Contact or Ally becomes a Rival or Enemy. |
3 |
23 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
25 |
Emil Schmidt come into conflict with a splinter group Emil Schmidt's own religion which maintains Emil Schmidt's version is the wrong one. Gain 3 Rivals. |
4 |
25 |
Became a Army (Infantry) with the new title Private. |
4 |
27 |
Nearly killed. Fully recovered. |
5 |
27 |
Became a Navy (Flight) with the new title Crewman. |
5 |
31 |
Emil Schmidt foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
31 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |
6 |
31 |
Continued as Navy (Flight). |
6 |
34 |
Accused of a crime |
6 |
35 |
Promoted to Navy (Flight) rank 2 with the new title Petty Officer, 3rd class. |
7 |
35 |
Became a Prisoner (Fixer). |
7 |
37 |
A guard takes a dislike to Emil Schmidt. |