Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
A revolution, attack or other unusual event throws Emmit Lambert's life into chaos, forcing Emmit Lambert to leave the planet. |
2 |
20 |
Failed to qualify for Marine Support (Marine). |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
23 |
Attempted a risky adventure and was sent to prison. |
3 |
24 |
Became a Prisoner (Inmate). |
3 |
25 |
Vocational Training. |
4 |
28 |
Switched to Prisoner (Thug) with previous rank. |
4 |
30 |
Emmit Lambert gain a new Rival among the inmates or guards. |
4 |
32 |
Promoted to Prisoner (Thug) rank 1. |
4 |
32 |
Paroled from prison. |
5 |
32 |
Switched to Drifter (Scavenger). |