Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Marine Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Scout (Courier). |
1 |
19 |
Psychologically damaged by Emmitt Paul's time in the scouts. |
2 |
19 |
Became a Citizen (Colonist). |
2 |
21 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
21 |
Became a Entertainer (Journalist). |
3 |
22 |
Public opinion turns on Emmitt Paul. |
4 |
22 |
Switched to Citizen (Corporate). |
4 |
24 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
24 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
5 |
25 |
Emmitt Paul come into conflict with a splinter group Emmitt Paul's own religion which maintains Emmitt Paul's version is the wrong one. Gain 1 Rivals. |
6 |
25 |
Became a Drifter (Barbarian). |
6 |
26 |
Attacked by enemies and injured. |
6 |
26 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
6 |
26 |
Gain Enemy if Emmitt Paul don't already have one. |
6 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
29 |
Continued as Drifter (Barbarian). |
7 |
33 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
33 |
Continued as Drifter (Barbarian). |
8 |
37 |
Promoted to Drifter (Barbarian) rank 3. |