Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
22 |
Emory Doolan is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
23 |
Accepted a deal with criminal or other figure under investigation. |
3 |
23 |
Became a Scholar (Field Researcher). |
3 |
27 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
3 |
27 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
27 |
Continued as Scholar (Field Researcher). |
4 |
30 |
A disaster leaves several injured, and others blame Emory Doolan, forcing Emory Doolan to leave Emory Doolan's career. Gain a Rival. |
4 |
30 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
30 |
Failed to qualify for Performer (Entertainer). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Returned to Agent (Law Enforcement). |
5 |
34 |
Emory Doolan's work ends up coming home with Emory Doolan, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
6 |
34 |
Became a Merchant (Broker). |
6 |
36 |
A good deal ensures Emory Doolan is living the high life for a few years. |
6 |
38 |
Promoted to Merchant (Broker) rank 1. |