Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Engineer/Gunner (Navy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Good fortune |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
23 |
Established a network of contacts. Gain 3 contacts. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Navy (Flight) with the new title Crewman. |
3 |
27 |
Ennis Sheils is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival. |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Nearly killed. Fully recovered. Owe 7,500 for medical bills. |
5 |
29 |
Failed to qualify for Colonist (Citizen). |
5 |
29 |
Switched to Drifter (Barbarian). |
5 |
33 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
33 |
Continued as Drifter (Barbarian). |
6 |
35 |
Ennis Sheils run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
35 |
Failed to qualify for Broker (Merchant). |
7 |
35 |
Switched to Drifter (Scavenger). |
7 |
36 |
Amnesia. |
7 |
39 |
Promoted to Drifter (Scavenger) rank 1. |