Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Perform an exemplary service for the scouts. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Ernest Skidd's ship is damaged, and Ernest Skidd have to hitch-hike Ernest Skidd's way back across the stars to the nearest scout base. |
2 |
26 |
Gain 1 Contacts. Gain 1 Enemies. |
3 |
26 |
Failed to qualify for Scientist (Scholar). |
3 |
26 |
Submitted to the draft. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Established a network of contacts. Gain 2 contacts. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
32 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
5 |
32 |
Became a Citizen (Corporate). |
5 |
34 |
Ernest Skidd is rewarded for Ernest Skidd's diligence or cunning. |
5 |
36 |
Promoted to Citizen (Corporate) rank 1. |