Term |
Age |
History |
---|
0 |
0 |
Born into a major clan. |
0 |
0 |
Esiwel's ancestors were conquerors and great warriors. |
0 |
0 |
Esiwel's ancestral territory is 6. |
0 |
0 |
Esiwel is the first son. |
0 |
14 |
Rite of passage completed with a 3. |
1 |
14 |
Became a Outcast (Trader). |
1 |
16 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
2 |
18 |
Continued as Outcast (Trader). |
2 |
22 |
Hunted after stealing from a noble lord. |
3 |
22 |
Continued as Outcast (Trader). |
3 |
24 |
Offered a chance at redemption, but owes a great debt to a clan elder. |
3 |
26 |
Forced to muster out. |
4 |
26 |
Became a Envoy (Duellist). |
4 |
30 |
Injured by an assassin. |
4 |
30 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
30 |
Returned to Outcast (Trader). |
5 |
31 |
Pick up a few handy skills |
5 |
34 |
Promoted to Outcast (Trader) rank 1. |
6 |
34 |
Continued as Outcast (Trader). |
6 |
38 |
Attacked by a band of young Aslan thugs. Gain an Enemy. |