Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Army Support (Army). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Betrayed by a friend. One of Essie Carson's Contacts or Allies betrays Essie Carson, ending Essie Carson's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
21 |
Became a Scholar (Field Researcher). |
2 |
24 |
A disaster leaves several injured, and others blame Essie Carson, forcing Essie Carson to leave Essie Carson's career. Gain a Rival. |
2 |
24 |
Nearly killed. Fully recovered. Owe 22,500 for medical bills. |
3 |
24 |
Failed to qualify for Flight (Navy). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
25 |
Essie Carson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
4 |
25 |
Failed to qualify for Worker (Citizen). |
4 |
25 |
Returned to Drifter (Barbarian). |
4 |
29 |
Offered job by a patron. Now owe him a favor. |
5 |
29 |
Became a Rogue (Pirate) with the new title Lackey. |
5 |
31 |
A job goes wrong, forcing Essie Carson to flee off-planet. |
6 |
31 |
Entered Merchant Academy with the Business curriculum. |
6 |
35 |
Spent the college years partying. |
6 |
35 |
Graduated. |
7 |
35 |
Switched to Merchant (Broker). |
7 |
35 |
Promoted to Merchant (Broker) rank 1. |
7 |
38 |
Risk Essie Carson's fortune on a possibility lucrative deal and win. |
7 |
39 |
Promoted to Merchant (Broker) rank 2. |