Ethan Murphy  

Species Age Sex Str Dex End Int Edu SocUPP
Lancian 39 M 4 (-1) 8 (0) 8 (0) 3 (-1) 4 (-1) 4 (-1)488344
Efficient, Babyish
 
Skills
Animals 0
Athletics 0
Broker 0
Drive 0
Pilot 0
Profession (Freeloader) 0
Recon 0
Stealth 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Drifter Scavenger 02
Citizen Corporate 01
Merchant Broker 01
 
Term Age History
1 18 Became a Citizen (Colonist).
1 19 Ethan Murphy's business expands, Ethan Murphy's corporation grows, or the colony thrives.
2 22 Voluntarily left Colonist
2 22 Failed to qualify for Corporate Agent (Agent).
2 22 Became a Drifter (Scavenger).
2 25 Attacked by enemies and injured.
2 25 Severely injured. Fully recovered. Owe 2,500 for medical bills.
2 25 Gain Enemy if Ethan Murphy don't already have one.
3 26 Continued as Drifter (Scavenger).
3 28 Ethan Murphy do not know what happened to Ethan Murphy. There is a gap in Ethan Murphy's memory.
4 28 Switched to Citizen (Corporate).
4 32 A revolution, attack or other unusual event throws Ethan Murphy's life into chaos, forcing Ethan Murphy to leave the planet.
5 32 Became a Merchant (Broker).
5 33 A good deal ensures Ethan Murphy is living the high life for a few years.
An error has occurred. This application may no longer respond until reloaded. Reload 🗙