Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Betrayed by a friend. One of Ezra Xavier's Contacts or Allies betrays Ezra Xavier, ending Ezra Xavier's career. That Contact or Ally becomes a Rival or Enemy. |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
3 |
25 |
Failed to qualify for Army Support (Army). |
3 |
25 |
Submitted to the draft. |
3 |
25 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
3 |
27 |
Make an unexpected connection outside Ezra Xavier's normal circles. Gain a Contact. |
3 |
29 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
4 |
29 |
Continued as Merchant (Merchant Marine). |
4 |
30 |
A series of bad deals and decisions force Ezra Xavier into bankruptcy. Ezra Xavier salvages what Ezra Xavier can. |
5 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Hard times caused by a lack of interstellar trade costs Ezra Xavier's job. |
6 |
33 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
35 |
A notable academic consults with Ezra Xavier about a publication or documentary he is working on. Gain a Contact in academia. |