Knight Fate Hanson  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Azhanti 39 M 7 (0) 4 (-1) 10 (1) 8 (0) 6 (0) 7 (0)6 (0)74A867
Connoisseur of good food, Simple-minded, Confident Posture
 
Skills
Awareness 0
Carouse 0
Deception 0
Drive (Mole) 1
Engineer (Power) 1
Gun Combat (Slug) 1
Leadership 1
Melee (Unarmed) 1
Recon 0
Science (Social Sciences) 0
Stealth 1
Streetwise 1
Survival 0
Telepathy 0
Teleportation 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 23
Psion Psi-Warrrior Knight22
 
Term Age History
1 18 Failed to qualify for Thief (Rogue).
1 18 Became a Drifter (Wanderer).
1 21 Attacked by enemies and injured.
1 21 Severely injured. Fully recovered. Owe 5,000 for medical bills.
1 21 Gain Enemy if Fate Hanson don't already have one.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 25 Find valuable salvage.
2 26 Promoted to Drifter (Wanderer) rank 2.
3 26 Continued as Drifter (Wanderer).
3 28 Encounter a Psionic institute.
3 28 Tested for psionic powers
3 30 Forced to muster out.
4 30 Became a Psion (Psi-Warrrior) with the new title Psi-Soldier.
4 34 Advanced training in a specialist field.
4 34 Promoted to Psion (Psi-Warrrior) rank 1.
5 34 Continued as Psion (Psi-Warrrior).
5 36 Advanced training in a specialist field.
5 38 Promoted to Psion (Psi-Warrrior) rank 2 with the new title Knight.
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