Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Drafted into Law Enforcement |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
An investigation takes on a dangerous turn. |
2 |
26 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Fate Hoddle's work ends up coming home with Fate Hoddle, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
4 |
29 |
Failed to qualify for Surveyor (Scout). |
4 |
29 |
Switched to Drifter (Scavenger). |
4 |
32 |
Betrayed by a friend. One of Fate Hoddle's Contacts or Allies betrays Fate Hoddle, ending Fate Hoddle's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
32 |
Became a Entertainer (Performer). |
5 |
33 |
Refused to criticise a questionable political leader on Fate Hoddle's homeworld. |