Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
Flenn Hayes's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
Good fortune |
2 |
26 |
Forced to muster out. |
3 |
26 |
Failed to qualify for Line/Crew (Navy). |
3 |
26 |
Became a Drifter (Wanderer). |
3 |
28 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
28 |
Became a Scout (Explorer). |
4 |
29 |
Serve as the courier for an important message from the Imperium. |
4 |
32 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
33 |
When dealing with an alien race, Flenn Hayes botch an opportunity to gather extra intelligence about them. |
5 |
33 |
Flenn Hayes's ship is damaged, and Flenn Hayes have to hitch-hike Flenn Hayes's way back across the stars to the nearest scout base. |
5 |
33 |
Gain 1 Contacts. Gain 3 Enemies. |