Crewman Florian Miller  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 39 M 4 (-1) 6 (0) 8 (0) 8 (0) 5 (-1) 6 (0)468856
Dramatic, Determined, Quick Tempered
 
Skills
Astrogation 0
Carouse 0
Drive 0
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Mechanic 0
Pilot 0
Seafarer 0
Survival 2
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scout Explorer 01
Scout Courier Scout22
Scout Surveyor 21
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Tom Cole Ally 5 0 0 0 Darmine (M/96)
Relationship becomes more intense.
 
Term Age History
1 18 Became a Scout (Explorer).
1 20 Moved to a new world.
2 22 Attempted to change assignments.
2 22 Switched to Scout (Courier) with previous rank.
2 23 Florian Miller discover a world, item or information of worth to the Imperium.
2 26 Promoted to Scout (Courier) rank 1 with the new title Scout.
3 26 Continued as Scout (Courier).
3 27 When dealing with an alien race, Florian Miller have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium
3 30 Promoted to Scout (Courier) rank 2.
4 30 Attempted to change assignments.
4 30 Switched to Scout (Surveyor) with previous rank.
4 33 Psychologically damaged by Florian Miller's time in the scouts.
5 33 Failed to qualify for Artist (Entertainer).
5 33 Submitted to the draft.
5 33 Became a Merchant (Merchant Marine) with the new title Crewman.
5 36 A good deal ensures Florian Miller is living the high life for a few years.
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