Term |
Age |
History |
---|
1 |
18 |
Entered a spacer community. |
1 |
19 |
Made lifelong friends. Gain 1 Allies. |
1 |
19 |
Left the spacer community. |
2 |
19 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
2 |
21 |
Forrest James come into conflict with a splinter group Forrest James's own religion which maintains Forrest James's version is the wrong one. Gain 3 Rivals. |
3 |
21 |
Became a Marine (Marine Support) with the new title Marine. |
3 |
24 |
A new romantic starts. Gain an Ally. |
4 |
25 |
Voluntarily left Marine Support |
4 |
25 |
Became a Drifter (Scavenger). |
4 |
28 |
Attacked by enemies and injured. |
4 |
28 |
Lightly injured, no permanent damage. Fully recovered. |
4 |
28 |
Gain Enemy if Forrest James don't already have one. |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
31 |
Survived a risky adventure but gained nothing. |
6 |
33 |
Voluntarily left Scavenger |
6 |
33 |
Became a Merchant (Broker). |
6 |
37 |
A sudden war destroys Forrest James's trade routes and contacts, forcing Forrest James to flee that region of space. |
6 |
37 |
Gain rebels as Enemy |