Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Courier (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
21 |
A series of bad deals and decisions force Franklin Garza into bankruptcy. Franklin Garza salvages what Franklin Garza can. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
26 |
Franklin Garza's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
26 |
Became a Citizen (Worker). |
3 |
28 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
30 |
Promoted to Citizen (Worker) rank 1. |
4 |
30 |
Continued as Citizen (Worker). |
4 |
34 |
Hard times caused by a lack of interstellar trade costs Franklin Garza Franklin Garza's job. |
5 |
34 |
Became a Scout (Explorer). |
5 |
35 |
Franklin Garza's ship is damaged, and Franklin Garza have to hitch-hike Franklin Garza's way back across the stars to the nearest scout base. |
5 |
35 |
Gain 6 Contacts. Gain 3 Enemies. |
6 |
35 |
Failed to qualify for Free Trader (Merchant). |
6 |
35 |
Became a Drifter (Wanderer). |
6 |
36 |
Betrayed by a friend. One of Franklin Garza's Contacts or Allies betrays Franklin Garza, ending Franklin Garza's career. That Contact or Ally becomes a Rival or Enemy. |