Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
22 |
Freeman Carrington have been following false teachings! |
2 |
22 |
Became a Citizen (Colonist). |
2 |
25 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
25 |
Became a Agent (Intelligence). |
3 |
28 |
Hard times caused by a lack of interstellar trade costs Freeman Carrington's job. |
4 |
28 |
Became a Scout (Explorer). |
4 |
30 |
Freeman Carrington's ship is damaged, and Freeman Carrington have to hitch-hike Freeman Carrington's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 3 Contacts. Gain 3 Enemies. |
5 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
32 |
Make an unexpected connection outside Freeman Carrington's normal circles. Gain a Contact. |
5 |
34 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
34 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
Nearly killed. Fully recovered. Owe 15,000 for medical bills. |
6 |
38 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |