Term |
Age |
History |
---|
1 |
18 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
1 |
21 |
French Campbell come into conflict with a splinter group French Campbell's own religion which maintains French Campbell's version is the wrong one. Gain 3 Rivals. |
2 |
21 |
Failed to qualify for Star Marine (Marine). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
22 |
Smuggle illegal items onto a planet. |
3 |
25 |
Voluntarily left Merchant Marine |
3 |
25 |
Returned to Believer (Holy Warrior). |
3 |
28 |
French Campbell secretly provide religious rites for a dying leader or noble, although they do not share French Campbell's faith. Gain an Ally in the family and a Rival who disagrees with French Campbell's choice. |
4 |
29 |
Continued as Believer (Holy Warrior). |
4 |
31 |
Opponents of French Campbell's belief system ambush French Campbell. |
4 |
31 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
5 |
31 |
Failed to qualify for Law Enforcement (Agent). |
5 |
31 |
Became a Drifter (Barbarian). |
5 |
33 |
Betrayed by a friend. One of French Campbell's Contacts or Allies betrays French Campbell, ending French Campbell's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
39 |
Attacked by enemies and injured. |
6 |
39 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
6 |
39 |
Gain Enemy if French Campbell don't already have one. |
6 |
39 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |