Crewman Gerard Philpot  

Species Age Sex Str Dex End Int Edu SocUPP
Suerrat 39 M 8 (0) 4 (-1) 6 (0) 11 (1) 3 (-1) 10 (1)846B3A
Bloodied knuckles, Sharp, Rugged
 
Skills
Athletics 0
Electronics (Comms) 1
Gun Combat 0
Gunner (Capital) 1
Leadership 1
Mechanic 0
Melee (Blade) 3
Pilot 0
Science (Life Sciences) 0
Steward 1
Survival 0
Vacc Suit 0
CareerAssignmentTitleRankTerms
Navy Flight Sublieutenant2 / 02
Navy Engineer/Gunner Lieutenant3 / 02
Merchant Merchant Marine Crewman01
 
Name Type Affinity Enmity Power Influence Species
Henriette Ortiz Enemy 0 4 0 1 Suerrat (F/33)
Honora Oneil Rival 0 2 0 1 Halka (F/91)
 
Term Age History
1 18 Became a Navy (Flight) with the new title Crewman.
1 19 Vessel participates in a diplomatic mission.
1 22 Commissioned in Navy (Flight) with the new title Ensign.
2 22 Continued as Navy (Flight).
2 26 Abuse Gerard Philpot's position for profit.
2 26 Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant.
3 26 Attempted to change assignments.
3 26 Switched to Navy (Engineer/Gunner) with previous rank.
3 28 Gerard Philpot foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 30 Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant.
4 30 Attempted to change assignments.
4 30 Failed to qualify for Line/Crew (Navy).
4 30 Continued as Navy (Engineer/Gunner).
4 32 Vessel participates in a notable military engagement.
5 34 Voluntarily left Engineer/Gunner
5 34 Became a Merchant (Merchant Marine) with the new title Crewman.
5 36 Bankrupted by a rival. Gain the other trader as a Rival.
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