Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
19 |
Nearly killed. Owe 3,750 for medical bills. |
2 |
19 |
Became a Merchant (Free Trader). |
2 |
23 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
3 |
23 |
Became a Rogue (Thief). |
3 |
24 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
4 |
24 |
Became a Entertainer (Artist). |
4 |
28 |
Gerhard Adams is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
5 |
28 |
Failed to qualify for Free Trader (Merchant). |
5 |
28 |
Submitted to the draft. |
5 |
28 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
5 |
29 |
Gerhard Adams join a gambling circle on board. |
6 |
32 |
Continued as Navy (Engineer/Gunner). |
6 |
34 |
Gerhard Adams foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
36 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |