Special Agent Gerhard Kerran  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 39 M 3 (-1) 8 (0) 3 (-1) 11 (1) 8 (0) 8 (0)383B88
Manipulative, Thrilled, Fortunate
 
Skills
Animals 0
Carouse 1
Deception 1
Electronics (Computers) 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 1
Investigate 2
Jack-of-All-Trades 1
Language 0
Melee 0
Recon 1
Seafarer 0
Stealth 0
Streetwise 0
Survival 0
CareerAssignmentTitleRankTerms
Drifter Barbarian 01
Agent Corporate Agent Special Agent44
 
Name Type Affinity Enmity Power Influence Species
Nolan Anderson Contact 0 1 3 3 Answerin (M/53)
Delphia Kabble Contact 2 2 1 5 Swanfeh (F/26)
 
Term Age History
1 18 Became a Drifter (Barbarian).
1 20 Gerhard Kerran run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
2 20 Became a Agent (Corporate Agent).
2 21 An investigation takes on a dangerous turn.
2 24 Promoted to Agent (Corporate Agent) rank 1 with the new title Agent.
3 24 Continued as Agent (Corporate Agent).
3 27 Gained a contact.
3 28 Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent.
4 28 Continued as Agent (Corporate Agent).
4 29 Rewarded for a successful mission.
4 32 Promoted to Agent (Corporate Agent) rank 3.
5 32 Continued as Agent (Corporate Agent).
5 33 Established a network of contacts. Gain 2 contacts.
5 36 Promoted to Agent (Corporate Agent) rank 4 with the new title Special Agent.
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