Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
22 |
Gained a contact. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
26 |
Advanced training in a specialist field. |
2 |
26 |
Promoted to Citizen (Corporate) rank 1. |
3 |
26 |
Continued as Citizen (Corporate). |
3 |
28 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Failed to qualify for Ground Assault (Marine). |
4 |
28 |
Became a Drifter (Scavenger). |
4 |
29 |
Suffer from a life-threatening illness. |
5 |
29 |
Failed to qualify for Engineer/Gunner (Navy). |
5 |
29 |
Continued as Drifter (Scavenger). |
5 |
30 |
Suffer from a life-threatening illness. |
6 |
30 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
33 |
Moved to a new world. |
7 |
34 |
Continued as Merchant (Merchant Marine). |
7 |
38 |
Accused of a crime |