Term |
Age |
History |
---|
1 |
18 |
Became a Marine (Ground Assault) with the new title Marine. |
1 |
20 |
A mission goes wrong and Greg Williamson is stranded behind enemy lines. Ejected from the service. |
2 |
20 |
Failed to qualify for Intelligence (Agent). |
2 |
20 |
Became a Drifter (Barbarian). |
2 |
21 |
Greg Williamson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
21 |
Failed to qualify for Explorer (Scout). |
3 |
21 |
Submitted to the draft. |
3 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
4 |
25 |
Continued as Merchant (Merchant Marine). |
4 |
26 |
A new romantic starts. Gain an Ally. |
5 |
29 |
Continued as Merchant (Merchant Marine). |
5 |
32 |
A new romantic starts. Gain an Ally. |
5 |
33 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
6 |
33 |
Continued as Merchant (Merchant Marine). |
6 |
37 |
A sudden war destroys Greg Williamson's trade routes and contacts, forcing Greg Williamson to flee that region of space. |
6 |
37 |
Gain rebels as Enemy |