Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
22 |
A prank goes horribly wrong. Gain a Rival. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Suffer from a life-threatening illness. |
3 |
26 |
Failed to qualify for Infantry (Army). |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Spend time with an alien race. Gain a contact. |
4 |
30 |
Continued as Drifter (Scavenger). |
4 |
31 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
5 |
31 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
35 |
Vessel participates in a diplomatic mission. |
6 |
35 |
Continued as Navy (Line/Crew). |
6 |
36 |
Vessel participates in a diplomatic mission. |
6 |
36 |
Gain a contact. |