Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
22 |
Promoted to Merchant (Free Trader) rank 1. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
26 |
A good deal ensures Gust McMillan is living the high life for a few years. |
2 |
26 |
Forced to muster out. |
3 |
26 |
Became a Agent (Law Enforcement) with the new title Rookie. |
3 |
28 |
Rewarded for a successful mission. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Go undercover to investigate an enemy. |
4 |
33 |
A revolution, attack or other unusual event throws Gust McMillan's life into chaos, forcing Gust McMillan to leave the planet. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
36 |
Go undercover to investigate an enemy. |
5 |
36 |
Betrayed by a friend. One of Gust McMillan's Contacts or Allies betrays Gust McMillan, ending Gust McMillan's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |