Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Naval Academy (Military Academy). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
22 |
Unit is slaughtered in a disastrous battle, for which Gustaf McKee blame Gustaf McKee's commander. Gain commander as Enemy. |
2 |
22 |
Became a Merchant (Broker). |
2 |
26 |
Befriend a useful ally in one sphere. Gain an Ally. |
3 |
26 |
Voluntarily left Broker |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
27 |
Gustaf McKee is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
3 |
30 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
4 |
30 |
Voluntarily left Holy Warrior |
4 |
30 |
Failed to qualify for Broker (Merchant). |
4 |
30 |
Became a Drifter (Scavenger). |
4 |
33 |
Attempted a risky adventure and was injured. |
4 |
33 |
Severely injured. Owe 15,000 for medical bills. |
5 |
34 |
Continued as Drifter (Scavenger). |
5 |
36 |
Betrayed by a friend. One of Gustaf McKee's Contacts or Allies betrays Gustaf McKee, ending Gustaf McKee's career. That Contact or Ally becomes a Rival or Enemy. |