Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Colonist). |
1 |
20 |
Hael is rewarded for Hael's diligence or cunning. |
1 |
22 |
Promoted to Citizen (Colonist) rank 1. |
2 |
22 |
Continued as Citizen (Colonist). |
2 |
23 |
Scarred. Fully recovered. |
3 |
23 |
Became a Rogue (Enforcer). |
3 |
27 |
Involved in a feud with a rival criminal organization. |
3 |
27 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
4 |
27 |
Continued as Rogue (Enforcer). |
4 |
30 |
Crime pays off. Gain victim as Enemy. |
4 |
31 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
31 |
Continued as Rogue (Enforcer). |
5 |
32 |
Involved in a feud with a rival criminal organization. |
5 |
32 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
35 |
Promoted to Rogue (Enforcer) rank 2. |
6 |
35 |
Voluntarily left Enforcer |
6 |
35 |
Became a Scout (Explorer). |
6 |
36 |
Injured. Fully recovered. Owe 5,000 for medical bills. |