Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Hallie Howard's work ends up coming home with Hallie Howard, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Failed to qualify for Army Support (Army). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Scout (Surveyor). |
2 |
24 |
When dealing with an alien race, Hallie Howard have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
2 |
24 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Scout (Courier) with previous rank. |
3 |
25 |
When dealing with an alien race, Hallie Howard have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
4 |
28 |
Continued as Scout (Courier). |
4 |
29 |
Nearly killed. Fully recovered. Owe 20,000 for medical bills. |
5 |
29 |
Became a Drifter (Scavenger). |
5 |
30 |
Hallie Howard run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
6 |
30 |
Became a Merchant (Broker). |
6 |
33 |
Given advanced training in a specialist field |
6 |
34 |
Promoted to Merchant (Broker) rank 1. |
7 |
34 |
Continued as Merchant (Broker). |
7 |
38 |
Make an unexpected connection outside Hallie Howard's normal circles. Gain a Contact. |
7 |
38 |
Promoted to Merchant (Broker) rank 2. |