Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Naval Academy) |
1 |
19 |
Good fortune |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Drifter (Wanderer). |
2 |
21 |
Attacked by enemies that Harley Cochran easily defeat. |
2 |
21 |
Gain Enemy if Harley Cochran don't already have one. |
3 |
24 |
Continued as Drifter (Wanderer). |
3 |
25 |
Harley Cochran do not know what happened to Harley Cochran. There is a gap in Harley Cochran's memory. |
4 |
25 |
Became a Army (Cavalry) with the new title Private. |
4 |
29 |
Lost eye or limb. Fully recovered. |
5 |
29 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
33 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
33 |
Attempted to change assignments. |
6 |
33 |
Failed to qualify for Engineer/Gunner (Navy). |
6 |
33 |
Continued as Navy (Line/Crew). |
6 |
37 |
Harley Cochran foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
6 |
37 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |