Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Spent time maintaining and using heavy vehicles. |
1 |
22 |
Promoted to Citizen (Corporate) rank 1. |
2 |
22 |
Continued as Citizen (Corporate). |
2 |
23 |
Political upheaval strikes Harper Mcdonalid's homeworld, and Harper Mcdonalid is caught up in the revolution. |
2 |
26 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
3 |
26 |
Voluntarily left Corporate |
3 |
26 |
Became a Scout (Explorer). |
3 |
27 |
Harper Mcdonalid have no idea what happened to Harper Mcdonalid – they found Harper Mcdonalid's ship drifting on the fringes of friendly space. |
4 |
27 |
Failed to qualify for Infantry (Army). |
4 |
27 |
Became a Drifter (Wanderer). |
4 |
29 |
Suffer from a life-threatening illness. |
5 |
29 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
29 |
Switched to Drifter (Scavenger). |
5 |
32 |
Harper Mcdonalid do not know what happened to Harper Mcdonalid. There is a gap in Harper Mcdonalid's memory. |
6 |
32 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
6 |
36 |
Moved to a new world. |