Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
20 |
Study Carouse as a hobby. |
1 |
22 |
Graduated. Gain an rival who is upset that Harvey Lawson left the community. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Make an unexpected connection outside Harvey Lawson's normal circles. Gain a Contact. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
30 |
Risk Harvey Lawson's fortune on a possibility lucrative deal and win. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Voluntarily left Merchant Marine |
4 |
30 |
Became a Agent (Intelligence). |
4 |
33 |
Accepted a deal with criminal or other figure under investigation. |
5 |
33 |
Became a Psion (Wild Talent). |
5 |
36 |
Psionic abilities make Harvey Lawson uncomfortable to be around. One contact or ally becomes a rival. |