Term |
Age |
History |
---|
0 |
0 |
Born into a minor clan. |
0 |
0 |
Heawyehikhea's family’s glory days are long gone, all that is left is the tales of great landholdings now lost to upstarts. |
0 |
0 |
Heawyehikhea's Father barely managed to hold onto Heawyehikhea's landhold. |
0 |
0 |
Heawyehikhea's ancestral territory is 3. |
0 |
0 |
Heawyehikhea is the second son. |
0 |
14 |
Rite of passage completed with a 2. |
1 |
14 |
Failed to qualify for Clan Agent (Ceremonial) and became a Yohai (outcast). |
1 |
14 |
Became a Drifter (Wanderer). |
1 |
15 |
Nearly killed. Owe 45,000 for medical bills. |
2 |
15 |
Became a Outcast (Trader). |
2 |
18 |
Nearly killed. Owe 35,000 for medical bills. |
3 |
19 |
Continued as Outcast (Trader). |
3 |
23 |
Promoted to Outcast (Trader) rank 1. |
4 |
23 |
Continued as Outcast (Trader). |
4 |
25 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
5 |
27 |
Continued as Outcast (Trader). |
5 |
30 |
Euffer a life-threatening disease. |
6 |
31 |
Voluntarily left Trader |
6 |
31 |
Became a Rogue (Enforcer). |
6 |
34 |
Crime pays off. Gain victim as Enemy. |
7 |
35 |
Continued as Rogue (Enforcer). |
7 |
38 |
A police detective or rival criminal forces Heawyehikhea to flee and vows to hunt Heawyehikhea down. Gain an Enemy. |