Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
When dealing with an alien race, Heber Ahern botch an opportunity to gather extra intelligence about them. |
1 |
21 |
Lightly injured, no permanent damage. Fully recovered. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Spend several years jumping from world to world in Heber Ahern's scout ship. |
3 |
26 |
Continued as Scout (Surveyor). |
3 |
30 |
Heber Ahern's ship is ambushed by enemy vessels. Attempted to run but caught and ship is destroyed. |
3 |
30 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
4 |
30 |
Failed to qualify for Marine Support (Marine). |
4 |
30 |
Submitted to the draft. |
4 |
30 |
Became a Army (Infantry) with the new title Private. |
4 |
32 |
Nearly killed. |
5 |
32 |
Became a Navy (Flight) with the new title Crewman. |
5 |
34 |
Heber Ahern foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
5 |
36 |
Promoted to Navy (Flight) rank 1 with the new title Able Spacehand. |