Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Army Academy) |
1 |
20 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
1 |
20 |
Dropped out of military academy. |
2 |
20 |
Became a Rogue (Pirate) with the new title Lackey. |
2 |
21 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
24 |
Attempted to change assignments. |
3 |
24 |
Switched to Rogue (Enforcer) with previous rank. |
3 |
25 |
Involved in the planning of an impressive heist. |
3 |
28 |
Promoted to Rogue (Enforcer) rank 1. |
4 |
28 |
Continued as Rogue (Enforcer). |
4 |
30 |
Severely injured. Owe 5,000 for medical bills. |
5 |
30 |
Became a Agent (Intelligence). |
5 |
34 |
Go undercover to investigate an enemy. |
5 |
34 |
A police detective or rival criminal forces Hermon Rule to flee and vows to hunt Hermon Rule down. Gain an Enemy. |
5 |
34 |
Promoted to Agent (Intelligence) rank 1 with the new title Agent. |
6 |
34 |
Continued as Agent (Intelligence). |
6 |
35 |
Befriended by a senior agent. |
6 |
38 |
Promoted to Agent (Intelligence) rank 2 with the new title Field Agent. |