Hermon Weakman  

Species Age Sex Str Dex End Int Edu SocUPP
Kedepu 39 M 10 (1) 10 (1) 5 (-1) 8 (0) 7 (0) 9 (1)AA5879
Liver spots
 
Skills
Astrogation 0
Athletics 0
Broker 1
Drive (Wheel) 1
Gun Combat 0
Mechanic 0
Pilot 0
Profession (Freeloader) 0
Recon 1
Science (Space Sciences) 0
Stealth 1
Streetwise 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Scavenger 12
Agent Law Enforcement Rookie01
Merchant Broker 23
 
Term Age History
1 18 Failed to qualify for Infantry (Army).
1 18 Became a Drifter (Scavenger).
1 22 Attacked by enemies that Hermon Weakman easily defeat.
1 22 Gain Enemy if Hermon Weakman don't already have one.
1 22 Promoted to Drifter (Scavenger) rank 1.
2 22 Continued as Drifter (Scavenger).
2 23 Hermon Weakman run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
3 23 Failed to qualify for Corporate (Citizen).
3 23 Submitted to the draft.
3 23 Became a Agent (Law Enforcement) with the new title Rookie.
3 26 Hermon Weakman's work ends up coming home with Hermon Weakman, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls.
4 26 Became a Merchant (Broker).
4 29 Smuggle illegal items onto a planet.
4 30 Forced to continue current assignment.
4 30 Promoted to Merchant (Broker) rank 1.
5 30 Continued as Merchant (Broker).
5 34 Moved to a new world.
5 34 Promoted to Merchant (Broker) rank 2.
6 34 Continued as Merchant (Broker).
6 35 A good deal ensures Hermon Weakman is living the high life for a few years.
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