Term |
Age |
History |
---|
1 |
18 |
Entered Military Academy(Marine Academy) |
1 |
21 |
Made lifelong friends. Gain 1 Allies. |
1 |
22 |
Dropped out of military academy. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
24 |
Hershel Bowman is caught in the periphery of a scandal. |
2 |
24 |
Demoted to Believer (Missionary/Humanitarian) rank -1. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
27 |
Hershel Bowman secretly provide religious rites for a dying leader or noble, although they do not share Hershel Bowman's faith. Gain an Ally in the family and a Rival who disagrees with Hershel Bowman's choice. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 0. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
31 |
Opponents of Hershel Bowman's belief system ambush Hershel Bowman. |
4 |
31 |
Nearly killed. Owe 20,000 for medical bills. |
5 |
31 |
Became a Entertainer (Journalist). |
5 |
32 |
Expose or are involved in a scandal of some sort. |
6 |
32 |
Became a Drifter (Barbarian). |
6 |
35 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
7 |
35 |
Became a Citizen (Worker). |
7 |
38 |
Hershel Bowman's business expands, Hershel Bowman's corporation grows, or the colony thrives. |
7 |
39 |
Promoted to Citizen (Worker) rank 1. |