Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Corporate Agent). |
1 |
22 |
Go undercover to investigate an enemy. |
1 |
22 |
A revolution, attack or other unusual event throws Hezekiah Bunan's life into chaos, forcing Hezekiah Bunan to leave the planet. |
1 |
22 |
Forced to continue current assignment. |
1 |
22 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
2 |
22 |
Continued as Agent (Corporate Agent). |
2 |
26 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
2 |
26 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
3 |
26 |
Continued as Agent (Corporate Agent). |
3 |
28 |
Go undercover to investigate an enemy. |
3 |
30 |
Crime pays off. Gain victim as Enemy. |
3 |
30 |
Promoted to Agent (Corporate Agent) rank 3. |
4 |
30 |
Voluntarily left Corporate Agent |
4 |
30 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
34 |
Join a social movement. |
4 |
34 |
Dropped out of the merchant academy. |
5 |
34 |
Voluntarily left Corporate Agent |
5 |
34 |
Became a Marine (Ground Assault) with the new title Marine. |
5 |
37 |
A mission goes wrong; Hezekiah Bunan and several others are captured and mistreated by the enemy. Gain Hezekiah Bunan's jailer as an Enemy. |