Term |
Age |
History |
---|
1 |
18 |
Entered Colonial Upbringing. |
1 |
20 |
Become leader in social movement. |
1 |
20 |
Gain an Ally and an Enemy. |
1 |
25 |
Left the colonies. |
2 |
25 |
Became a Drifter (Barbarian). |
2 |
29 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
2 |
29 |
Promoted to Drifter (Barbarian) rank 1. |
3 |
29 |
Continued as Drifter (Barbarian). |
3 |
31 |
Suffer from a life-threatening illness. |
4 |
31 |
Failed to qualify for Performer (Entertainer). |
4 |
31 |
Submitted to the draft. |
4 |
31 |
Became a Agent (Law Enforcement) with the new title Rookie. |
4 |
34 |
Accepted a deal with criminal or other figure under investigation. |
5 |
34 |
Failed to qualify for Scientist (Scholar). |
5 |
34 |
Returned to Drifter (Barbarian). |
5 |
36 |
Betrayed by a friend. One of Hobert Gibb's Contacts or Allies betrays Hobert Gibb, ending Hobert Gibb's career. That Contact or Ally becomes a Rival or Enemy. |