Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
21 |
Spend several years jumping from world to world in Huey Fitzsimons's scout ship. |
1 |
22 |
Promoted to Scout (Courier) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Scout (Explorer) with previous rank. |
2 |
24 |
Psychologically damaged by Huey Fitzsimons's time in the scouts. |
3 |
24 |
Failed to qualify for Infantry (Army). |
3 |
24 |
Submitted to the draft. |
3 |
24 |
Became a Navy (Flight) with the new title Crewman. |
3 |
28 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
4 |
28 |
Failed to qualify for Broker (Merchant). |
4 |
28 |
Became a Drifter (Wanderer). |
4 |
30 |
Betrayed by a friend. One of Huey Fitzsimons's Contacts or Allies betrays Huey Fitzsimons, ending Huey Fitzsimons's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Failed to qualify for Corporate (Citizen). |
5 |
30 |
Switched to Drifter (Barbarian). |
5 |
32 |
Suffer from a life-threatening illness. |
6 |
32 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
34 |
Huey Fitzsimons aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
7 |
34 |
Returned to Drifter (Barbarian). |
7 |
38 |
Promoted to Drifter (Barbarian) rank 1. |