Hugh Lewis  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 39 M 9 (1) 1 (-2) 7 (0) 6 (0) 5 (-1) 8 (0)917658
Disloyal, Faithful, Neurotic
 
Skills
Admin 0
Advocate 1
Broker 0
Diplomat 1
Drive (Track) 1
Electronics 0
Gun Combat (Energy) 1
Persuade 1
Science (Physical Sciences) 0
Steward 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Broker 03
Citizen Corporate 12
 
Name Type Affinity Enmity Power Influence Species
Jesus Fisher Contact 1 0 0 2 Humaniti (M/41)
Jesus Fisher gains in influence.
Charity Babington Enemy 0 4 0 2 Humaniti (F/19)
An incident occured.
 
Term Age History
1 18 Became a Merchant (Broker).
1 22 A good deal ensures Hugh Lewis is living the high life for a few years.
2 22 Continued as Merchant (Broker).
2 25 Make an unexpected connection outside Hugh Lewis's normal circles. Gain a Contact.
3 26 Continued as Merchant (Broker).
3 30 Hugh Lewis's ship or starport is destroyed by criminals. Gain them as an Enemy.
4 30 Became a Citizen (Corporate).
4 33 Political upheaval strikes Hugh Lewis's homeworld, and Hugh Lewis is caught up in the revolution.
4 34 Promoted to Citizen (Corporate) rank 1.
5 34 Continued as Citizen (Corporate).
5 35 Advanced training in a specialist field.
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