Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
20 |
Jake Keogh's work ends up coming home with Jake Keogh, and someone gets hurt. Contact or ally takes the worst of 2 injury rolls. |
2 |
20 |
Failed to qualify for Pirate (Rogue). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Marine (Ground Assault) with the new title Marine. |
2 |
22 |
A mission goes wrong; Jake Keogh and several others are captured and mistreated by the enemy. Gain Jake Keogh's jailer as an Enemy. |
3 |
22 |
Became a Scout (Courier). |
3 |
23 |
When dealing with an alien race, Jake Keogh botch an opportunity to gather extra intelligence about them. |
3 |
23 |
Psychologically damaged by Jake Keogh's time in the scouts. |
4 |
26 |
Continued as Scout (Courier). |
4 |
28 |
Gained a contact. |
5 |
30 |
Continued as Scout (Courier). |
5 |
31 |
Birth or Death involving a family member or close friend. |
6 |
34 |
Continued as Scout (Courier). |
6 |
36 |
Victim of a crime |