Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Line/Crew (Navy). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Spend time with an alien race. Gain a contact. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
26 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
29 |
Became a Scout (Explorer). |
4 |
30 |
Jar Morrissy's ship is damaged, and Jar Morrissy have to hitch-hike Jar Morrissy's way back across the stars to the nearest scout base. |
4 |
30 |
Gain 6 Contacts. Gain 2 Enemies. |
5 |
30 |
Returned to Drifter (Scavenger). |
5 |
33 |
Suffer from a life-threatening illness. |
6 |
33 |
Failed to qualify for Corporate Agent (Agent). |
6 |
33 |
Continued as Drifter (Scavenger). |
6 |
37 |
Suffer from a life-threatening illness. |